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Broken Robot (Translated)

Broken Robot — A Tin Can Full of Nails from a Coffee Tin

"B-b-beep... Org-ganic object... detected. Classification... tr-trash. Navigation system... d-damaged. Combat modules... a-active. Grenade launcher... r-reloaded. Target... d-destroy. Why am I here? Not imp-portant. Only one thing matters — you will all... b-be... destroyed. B-b-beep... End of transmission."

Greetings, fighters! Today, one of the most unusual and... let’s say, technically malfunctioning bosses enters the arena. The Broken Robot is a rusty tin can that somehow ended up in this cursed place. Its eternal aggression toward all living things forces you to take extreme measures. It’s slow, but its grenade launcher, pistol, and melee strikes more than make up for that disadvantage. If you think you can hide on the roof — think again. Below is a detailed breakdown of its stats, mechanics, and strategy.

BASE STATS

Health: 950 HP
Scaling: Multiplied by 1.05 exponentially for every player on the opposing team.
One of the highest health pools among bosses. This robot is built to withstand heavy fire.

Damage: 227 damage per hit.
Hits harder than most of its counterparts. A single strike can send an opponent straight to the tavern.

Attack Speed: 1.4 seconds between hits.
Slower than other bosses. Yes, it hits hard, but it doesn't do it very often.

RAGE MECHANICS

The Broken Robot’s main weapon is its devastating grenade launcher. Rage accumulates after dealing 1050 damage.

Standard Rage Effects (duration: 8 seconds):

Upgraded Grenade Launcher: Activated.
MASSIVE fire rate: The robot turns into a death machine, spitting out projectiles non-stop.
Unlimited Ammo: No need to reload — just keep firing.
In 8 seconds, it can blanket a huge area with explosions and wipe an entire team off the face of the earth.

Super Rage: Upon activation:
The grenade launcher's fire rate is slightly reduced, but Increases blast radius by 50%. It’s no longer just a grenade launcher; it’s pure hell on earth.
Unlocks the Omega Jump ability, which is twice as powerful as a standard super-jump.

ABILITIES AND MOBILITY

The Broken Robot is slow, but it has an ace up its sleeve:

Omega Jump:
Available when Super Rage is active.
1.75x more powerful than a standard super-jump.
Allows you to reach players hiding at the highest points of the map.
In an instant, you can be exactly where your enemies feel safest.
Perfect for surprise aerial attacks and destroying enemy cover.

STRATEGY AND GAMEPLAY

Difficulty: Low

The Broken Robot is a classic tank with massive damage and a powerful long-range weapon. Its only drawback is reduced movement speed, but this is fully offset by all the other bonuses this boss possesses.

How to play:

You have plenty of health — don't be afraid to soak up damage and push forward.
Damage is massive — a single hit can decide the outcome of a fight.
Against fast enemies, use your pistol to finish them off.
Use the grenade launcher in Rage mode for mass destruction. 8 seconds of unlimited ammo is an eternity on the battlefield.
The Omega Jump in Super Rage allows you to reach snipers and other players camping on rooftops or high ground. No one is safe from you.
Don't chase every enemy — your speed is below average. It’s better to take a strategic position and rain down area-of-effect (AoE) damage.
Tip: The Broken Robot is a boss for those who love power and destruction. You aren't the fastest, but you are the toughest and one of the deadliest. Use your high health to tank damage, and let your Rage-fueled grenade launcher turn the battlefield into a crater. And remember: if someone thinks they can hide from you on a roof, the Omega Jump will prove them wrong in an instant.